Prototype
Prototyping actively gets your ideas out of your head and into the world. A prototype can be anything that takes a physical form – a wall of post-it notes, a role-playing activity, a structure in the community, or an object you designed yourself. In the early stages, keep prototypes inexpensive and low resolution to maximise efficiency, learn quickly, and explore possibilities.
Prototypes are most successful when people (the design team, users, etc.) can experience and interact with them. They’re an effective way to start a conversation and reaffirm the goals of your topic. What you can learn from interactions with prototypes drives deeper empathy and shapes successful solutions (Stanford School of Design, 2011) How to Prototype: Prototyping is often thought of as a way to test functionality, but it serves many other purposes. 1. Empathy is Gaining Prototyping deepens our understanding of users and the design space. 2. Exploration Developing multiple concepts to test in parallel is a key strategy when in the prototype phase 3. Testing Creating prototypes allows you to test and refine solutions for your topic. 4. Inspiration Inspiring others by showcasing your vision is a great way to boost confidence. |
Let's try Starbursting!
Example :The Seabin is a device used to filter out rubbish from the ocean. By skimming the ebb and flow of the tide, it provides a cheap and effective solution to the problem of ocean pollution. The Seabin underwent a rigorous design process to ensure it was efficient, cost-effective, and impactful.
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Answer the following questions to help with your investigation:
- What was the problem that the sea bin was designed to solve?
- Why is it an important problem to solve?
- Who would use the Seabin?
- Where would this solution work best?